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TL;DR AUG-2017

Bloomberg reports that HTC might sell its Vive virtual reality headset business or spin off the unit. At the same time rumors about a VR mode for the Nintendo Switch are going around, based on code spotted in the operating system of the new console. Apple's next generation iPhone (codenamed D22) is expected to be introduced on September 12. Bloomberg's Mark Gurman, again, has the scoop on what to expect from it regarding new form factor, virtual home button, sensors, and cameras, and Daring Fireball conjectured interesting details about its display resolution.

Bithell Games announced Michael Futter's The GameDev Business Handbook about creating and sustaining your independent video game studio. Finji, Devolver, Bethesda and Evolve chime in on the ideal time frame for announcing your release date. Mojang's first employee Daniel Kaplan leaves for Coffee Stain to work for its new publishing arm. Juho Snellman investigates why PS4 downloads are so slow and offers practical tips.

Dennis Kogel reports in detail on the history of the biggest indie area at gamescom. Indie developer Ludomotion reasons at devcom that press mentions do not drive sales, but that platform holders are reading the gaming press attentively on the lookout for games to feature on their digital store fronts. (Both articles in German language.)

Brian Gibson & Marc Flury talk on Noclip Sessions about designing rhythm violence game Thumper. Former Valve writer Marc Laidlaw writes some very interesting fan fiction and Half-Life fans review-bomb Dota 2 in response.

TL;DR is your monthly summary of game industry news compiled by Promoter. Track press mentions and distribute promo codes for your games.