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TL;DR SEP-2017

Various indie devs discussed porting to the Switch as weekly Switch releases are increasing. And Microsoft focuses on its ID@Xbox program for the upcoming Xbox One X November launch.

Rebecca Cordingley shared her “marketing first” approach to making Ooblets. Mike Rose discussed how to announce a video game in the current market, and Rebellion's Head of Marketing Robbie Cooke followed up with his own set of tips on the same topic.

The next game from thatgamecompany, with clear influences from both Journey and Jenova Chen's early work Cloud, is a timed-exclusive for Apple TV and iOS. Tj Hughes announced a Kickstarter campaign for his experimental "aesthetics of food" game Nour with a delicious trailer.

Valve faced criticism for their a data-focused solution to review bombing. Nick Suttner, previously at PlayStation, has left the Oculus team after 14 months.

TL;DR is your monthly summary of game industry news compiled by Promoter. Track press mentions and distribute promo codes for your games.